For those of you who may check the blog before emails …
I have decided to opt out of Rappan Athuk, currently, and run a different dungeon delve. In order to make sure everyone is ready for a different one, please, EVERYONE, respond to this email so I know you’re working on a character. If I do NOT get a response from everyone, 1 of 2 things will happen – we will do Rappan Athuk anyway or whoever doesn’t respond will have to use a pre-generated character that I’ll bring.
I’ve chosen to do this b/c the new dungeon is not as big and, therefore, beatable. Maybe we’ll get back to Rappan Athuk. Currently I’m just not feeling THAT adventurous as a DM.
Background (This is all you get. Your group knows each other. You may not LIKE each other, but you’ve worked together before. For whatever individual reasons you want – religious expansion, personal gain, simply to adventure, whatever. And, you’ve decided to pursue this dungeon.) –
*
“In a long-gone time, the half-dragon sorcerer known as Septisis once held a powerful thieves fortress near the gates of Hell. He counted wayward devils and enslaved lizardfolk amongst his servitors as well as a few loyal githyanki that made up his personal bodyguard. His apprentice was a gifted aranea known as Xathyl.
For many years, Septisis used his fortress as a base for making deeper and deeper raids into various areas on both the prime material plane and populated areas of the outer planes– stealing from both mortals and devils alike. He eventually caught the attention (and the wrath) of a monstrous and powerful half-fiend called Zemog.
Zemog vowed to destroy Septisis.
**
Zemog soon began laying traps for Septisis’s men, spoiling carefully planned missions and slaughtering many of Septisis’ forces. In frustration, and in fear for his life, Septisis eventually abandoned his holdings and went into hiding alone.
*Meanwhile Xathyl, his aranea apprentice, was left to find his own hiding place from the angry Zemog. Xathyl chose to activate a mysterious artifact made up of four ancient idols of Batsehu; Auryl, Ygg, Draeg, and Rutk. This transported an entire level of Septisis’ hellish fortress into the prime material plane, and buried it safely underground.
Years have passed, and Xathyl now works feverishly to try and figure out how to re-contact his former master. Septisis has not been heard from at all, and is feared dead. And now the entranceway to Xathyl’s redoubt has been discovered by your group.”
Information for new dungeon delve –
2nd lvl characters
83 attribute points
bonus feat at 2nd
If you want a +1 ECL, that’s your choice. It might get you killed, but, if you want it …
Unarmored Defense Prof is okay but other feats from “Swashbuckling” must be approved first.
You may take 1 level of Savant, but no more levels in it until you’ve reached level 9. I’m making it available but at a less often rate.
Flaws from UA are okay, not okay from Swashbuckling. Skill tricks are also okay.
Mundane items worth up to 1000 gold.
1 or 2 magic items worth, total, up to 6000 gold.
3 potions and/or scrolls worth, total, up to 1200 gold.
2 responses so far ↓
1 JustChuck // Sep 21, 2008 at 10:14 am
Sounds fun.
2 Bryan // Sep 21, 2008 at 1:14 pm
I’m on board
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