Entries Tagged as 'D&D'
By: JustChuck; November 9th, 2008 · No Comments
My book finally arrived!!!!
There is a section on starting hit points. While the final play testing and brain storming on this is not yet over, there are several options for how to handle 1st level hit points. One option also includes adding hit points by your race. Frail races (elves) get 4 additional HP, [...]
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Tags: Pathfinder · d20
By: Bryan; October 16th, 2008 · No Comments
Wil Wheaton wrote about this a few days ago. True Realm, the people behind True Dungeon at Gen Con are putting on a two day extravaganza in southern Illinois in April. The announcement describes the event as:
It is a shared gamer-geek dream that someday there would be a “theme park” just for medieval fantasy gamers [...]
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Tags: Announcements · D&D
By: JustChuck; September 29th, 2008 · 2 Comments
Before completing my review, I do have to admit that I have not spent anywhere near the amount of time reading the rules to have a full understanding of them. Some points might be in error. I’m losing interest in this new gaming system, something which has never occurred before. It might [...]
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Tags: 4th edition · D&D
By: Sarah; September 21st, 2008 · 2 Comments
For those of you who may check the blog before emails …
I have decided to opt out of Rappan Athuk, currently, and run a different dungeon delve. In order to make sure everyone is ready for a different one, please, EVERYONE, respond to this email so I know you’re working on a character. If I [...]
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Tags: D&D · Sarah's World
By: JustChuck; September 19th, 2008 · No Comments
Character Advancement & Races & quick overview of Class Balance:
Skills are either trained or untrained. Unlike other D20 games, you do not gain additional skills as you increase in levels. You begin play with 2 at will power’s. This seems very limiting. As campaigns change, so does the focus of your [...]
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Tags: 4th edition · D&D
By: JustChuck; September 18th, 2008 · No Comments
1st Edition languages (50+): Beholder, Brownie, Bugbear, Centaur, Couatl (?), Djinni,Dragon (black, blue, brass, bronze, copper, gold, green, red, silver, white), Drow Silent Language (?), Dryad, Dwarf, Elf (common, sea elf), Giant (cloud, fire, frost, hill, stone, storm), Gnoll, Gnome, Goblin, Halfling (Hobbit), Hobgoblin, Ixitxachitl, Ki-rin, Kobold,Lammasu, Lizardman, Giant Lynx, Merman, Mind Flayer, Minotaur, [...]
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Tags: 4th edition · D&D
By: JustChuck; September 18th, 2008 · No Comments
4th edition has 4 good deities (2 lawful good, 2 good), 7 unaligned, and 8 for evil for a total of 19 deities. In earlier editions, the deities were broken into groups by rank: greater, intermediate, lesser, demi, hero-gods, racial and special cases (e.g. Quetzalcoatl). An argument could be made that there were too [...]
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Tags: 4th edition · D&D
By: JustChuck; September 3rd, 2008 · 1 Comment
Chris Kooza vanara (monkey) ninja male deity Obad-hai
Ellen Nera Cat 2 weapon female
Steve Thorgg half-orc (dragon blood frost) male
Sarah [...]
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Tags: D&D · John's D&D · d20
By: Bryan; August 31st, 2008 · 1 Comment
So Chuck asked:
so does this mean scroll have gone away? What about potions that duplicate spell affects?
The short answer is no. First, with respect to potions, the PH lists four different potions: healing, vitality, recovery, and life. These are the only potions listed, however. Also, (once again hearkening back to Earthdawn), every class receives [...]
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Tags: 4th edition · D&D · Reviews
By: Bryan; August 31st, 2008 · 2 Comments
In reading the 4E PH for the first time, changes with three four components jumped out at me: (1) Skills; (2) Movement; (3) Hit Points; and (4) Powers. The biggest of these changes deals with the powers and hit points.
Skills: As I explained in my review of Star Wars Saga Edition, the skills have been [...]
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Tags: 4th edition · D&D · Reviews